--Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Part0 = Instance.new("Part") Decal1 = Instance.new("Decal") Part0.Name = "Thumbnail" Part0.Parent = mas Part0.Anchored = true Part0.CFrame = CFrame.new(6.40071058, 8.88703346, 19.7416115, -0.719735205, -0.169332743, 0.673281193, 7.45058149e-09, 0.969798326, 0.243907928, -0.694248617, 0.17554912, -0.697998047) Part0.Orientation = Vector3.new(-14.119999885559082, 136.02999877929688, 0) Part0.Position = Vector3.new(6.400710582733154, 8.887033462524414, 19.74161148071289) Part0.Rotation = Vector3.new(-160.74000549316406, 42.31999969482422, 166.75999450683594) Part0.Color = Color3.new(0.898039, 0.894118, 0.87451) Part0.Transparency = 1 Part0.Size = Vector3.new(24, 6, 0.20000000298023224) Part0.BottomSurface = Enum.SurfaceType.SmoothNoOutlines Part0.BrickColor = BrickColor.new("Light stone grey") Part0.TopSurface = Enum.SurfaceType.Smooth Part0.brickColor = BrickColor.new("Light stone grey") Part0.FormFactor = Enum.FormFactor.Custom Part0.formFactor = Enum.FormFactor.Custom Decal1.Parent = Part0 Decal1.Texture = "rbxassetid://428939663" Decal1.Face = Enum.NormalId.Back for i,v in pairs(mas:GetChildren()) do v.Parent = script pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end